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Medievallons

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  • 30 min
  • 8 +
  • 2 to 5

The beloved monarch has died, creating a power vacuum. Players compete to establish three guilds and dominate the capital to claim the crown. Choose guilds wisely, each with unique powers, for a strategic and fast-paced battle. Can you outwit your rivals and seize control? In Medievallons , fight to be the first to establish 3 guilds and harness their powers to dominate the capital and claiming the kingdom! With 13 unique guild cards, players must balance strengthening their own position with disrupting others. A quick, strategic game lasts about 30 minutes. Players draw a guild card each turn and must decide: play it for a powerful effect but lose it, establish a new guild at risk of attack, or add members to protect it but slow progress. The goal is to establish 3 guilds, each made of three matching cards. If a guild drops below three members due to interference, its cards return to the player’s hand. The game ends when a player completes their third guild and claims victor

Author(s): Coen Balkestein
Artwork: Coen Balkestein
Game time (from): 30
Number of players min: 2
Number of players max: 5
Age (from): 8
Publisher: Wülfhorn
Content:

• 105 cards
• Rules

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